Sunday, June 30, 2019

STALDORF AND WATLER

Already the Mouse Drones are closing in on my location. “Parody is protected speech!” I futilely yell as I struggle against the brightly-colored manacles. The drones prepare to drag me off to the Reimagineering Complex for re-education on the Importance Of Intellectual Property.


Sometimes, you hire bounty hunters in order to get the job done. 
Sometimes you hire bounty hunters in order to send a message.
And sometimes, the bounty hunters will do both -  whether you want them to or not.

Staldorf and Watler are old hands at the bounty hunting game - in fact, they’re quite old, both in terms of human lifespan and in terms of still being bounty hunters. Known for their acerbic wit, the pair have spent many years hunting fugitives and wanted criminals, long after many bounty hunters have found themselves quiet retirements or shallow graves. Despite the rather handsome rewards their quarries often fetch, the real prize for Staldorf and Walter is in the banter that stems from the savage verbal roasting of their prisoner, both while in pursuit of them, and when the prisoner is stashed in the cargo hold on their return voyage. For this reason, they prefer to take their targets alive - after all, dead bounties are just not a good an audience for their witty wordplay.


In combat, Staldorf tends to hold enemies at bay with his surprisingly adept swoop hammer technique, while Watler taunts them and lays down fire with his rifle. The two old codgers often riff off of each other to lampoon their opponents, punctuating their mockery with hearty belly laughs.

Some taunts from the pair:

“Wait now - you wouldn’t hit an old geezer like me!”
“Nah - it’s that they couldn’t hit an old geezer like you!”

“Well, you look like a competent group of adventurers!”
“Just goes to show you how deceiving looks can be!”

“Your reputation’s given you a nice large bounty!”
“Good thing our client can’t see what a mess you are or they’d be lowering the price as we speak!”


“I think there’s something wrong with your laser!”
“Yeah - typically, they’re supposed to hurt when they hit!”

“Hey, great shot!”
“Well, a good shot.”
“I mean, it hit me.”
“But you’re still up!”
“That’s true, not a kill shot.”
“Basically a sunburn!”
“Might as well have missed!”
“What a terrible shot!”





Staldorf
CR 5


XP 1,600
Male human envoy
CN Medium humanoid (human)
Init +2; Senses darkvision; Perception +17


DEFENSE
HP 65 RP 4


EAC 17; KAC 18
Fort +4; Ref +6; Will +8


OFFENSE


Speed 30 ft.
Melee tactical swoop hammer +12 (1d10+5 B; critical knockdown)
Ranged wave modulator ii +10 (1d6+5 F OR So)


STATISTICS


Str +0; Dex +2; Con +0; Int +3; Wis +0; Cha +5
Feats Advanced Melee Weapon Proficiency
Skills Bluff +17, Computers +12, Culture +12, Diplomacy +17, Intimidate +17, Perception +17, Sense Motive +17, Stealth +12
Other abilities envoy improvisations (get ‘em, clever attack)
Gear business stationwear, tactical swoop hammer, wave modulator II




Watler
CR 5


XP 1,600
Male human envoy
CN Medium humanoid (human)
Init +2; Senses darkvision; Perception +17


DEFENSE
HP 65 RP 4


EAC 17; KAC 18
Fort +4; Ref +6; Will +8


OFFENSE


Speed 30 ft.
Melee medium sap +10 (1d6+5 B)
Ranged standard surgecaster +12 (1d10+5 E; critical arc 1d10)


STATISTICS


Str +0; Dex +2; Con +0; Int +3; Wis +0; Cha +5
Skills Bluff +17, Engineering +12, Intimidate +17, Medicine +12, Perception +17, Sense Motive +17, Stealth +12
Feats Longarm Proficiency
Other abilities envoy improvisations (not in the face, quick dispiriting taunt)
Gear business stationwear, medium sap, standard surgecaster





Once again, we'd like to give special thanks for the excellent Starfinder Monster Builder found at https://sfrpgtools.com/monster-builder  for taking the hard formatting work out of these blog posts.

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